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Privacy Policy

Effective date: August 10, 2026

This page explains what information Armor of God (the game) collects, what information the platforms it ships on may collect, and what choices you have. Armor of God is an independent project by Shaun Graham, a solo developer. I am not a company, I do not run advertising, and I do not sell or share player data.

What the game collects from your device

Nothing. Armor of God does not include analytics, telemetry, crash reporting, or any other code that sends information from your computer to me. The game runs entirely on your device. The only files it writes to your disk are local save data, settings, and log files in your user folder.

What this website collects

This site (aog.shaungraham.com) has no analytics script, no tracking pixel, and sets no cookies of its own. I do not track you across pages or build a profile of you.

The embedded YouTube videos

There is one thing on this site that is not mine: the trailer and the LatterDayKids video are embedded YouTube players, served by Google. When one of them loads, your browser connects directly to Google, which receives your IP address, your browser's user-agent string, and the address of the page you are on. Google may also set its own cookies in your browser at that point, and if you are signed in to a Google account it can associate the view with that account. None of that information comes to me, and none of it is something I can switch off from my side — it is between your browser and Google, governed by Google's privacy policy.

The players are set to load only when you scroll down to them, so if you never reach the trailer, your browser never contacts Google. Once a player does come into view it starts playing muted on its own. If you would rather not load them at all, most content blockers will block the players while leaving the rest of the page working.

How I count visits

I do keep a count of how many people visit and which pages get read. It works by reading the web server's own access log — the log every web server writes anyway — with software running on that same server. Nothing is added to the page for this: no script, no cookie, no tracking pixel, nothing sent from your browser to an outside company, and nothing here for an ad blocker to block.

A log line holds the page you asked for, the time, the response code, the page that referred you, your browser's user-agent string, and your IP address. Before any of it reaches the statistics, the IP address is truncated — the last part is replaced with zeros — so the statistics themselves cannot single you out. Visits from bots that identify themselves, and my own visits, are left out of the counts. The resulting dashboard is private and password-protected, and I am the only person who can see it.

What I look at is the shape of the traffic: page views, which pages are read, where visitors arrived from, browsers, and error codes. I am not analyzing your behaviour — no profiles, no session replay, no A/B testing, no behavioural advertising. None of it is sold or shared.

The raw access logs, which do still contain the untruncated IP address, are held on my own server, are deleted automatically after 90 days, and are not accessible to anyone but me. The statistics built from them are kept indefinitely — those are the counts, and they hold no full IP address, so what survives long term cannot be traced back to you.

What the storefront and platform services collect

When you buy or run Armor of God through a storefront (such as Epic Games Store, Steam, GOG, itch.io, or a console marketplace), that storefront and its platform services process certain information so that features like ownership, achievements, friends lists, and the in-game social overlay can work. That processing is governed by the platform's own privacy policy, not by me. The platforms involved are:

I receive only aggregate sales reports from these platforms — number of copies sold, refunds, regional breakdowns. I do not receive your name, email address, payment information, IP address, or any other personal identifier from these reports.

Achievements and online features

If a storefront supports achievements, the fact that you unlocked a specific achievement is sent to that storefront under your account. That information stays inside the storefront's systems. I can see anonymized totals (for example, "43% of players have unlocked Coward") but not which individual player unlocked what.

Children's privacy

Armor of God is not directed at children under 13, and I do not knowingly collect information from children. Storefront age policies apply at the point of purchase.

If you are in the EU / EEA / UK (GDPR)

Because the game itself collects nothing, there is no data for me to give you access to, correct, or delete. The website's traffic statistics hold no account, cookie, or full IP address, so there is nothing in them to retrieve either. The raw access logs do contain an IP address; if you believe one of them is yours and you want it removed, write to me at the address below and I will find it and delete it. For data held by a third party — an embedded YouTube player is served by Google, not by me — use that company's own privacy controls. For data that a storefront processes on my behalf (for example, your achievement progress on Epic Games Store), please use that storefront's privacy controls, which give you the right to access, correct, or delete that data under GDPR Articles 15–17. I will reasonably assist with any such request that is forwarded to me at the contact address below.

If you are in California (CCPA / CPRA)

I do not sell or share personal information about California residents. As above: if a storefront processes data on my behalf, use that storefront's controls to exercise your CCPA rights, or contact me below and I will assist.

Data retention

Because I do not receive personal information from the platforms, I have nothing to retain. The platforms retain account-level data according to their own retention schedules. This website's traffic statistics hold no full IP address and are kept as a running total. The raw access logs they are built from stay on my own server and are deleted automatically after 90 days.

Changes to this policy

If this policy ever changes, I will update the effective date at the top of this page. Material changes (for example, if a future version of the game added telemetry) will be called out prominently in release notes.

Contact

Shaun Graham — solo developer of Armor of God

Email: privacy@shaungraham.com